Neo ECO Prototype Mod (1.21.1)

By November 9, 2026 0 Comments

Neo ECO Prototype Mod extends Neo ECO AE Extension with early L1 storage, computation and crafting. It brings eco’s multiblock systems down to a tier that a normal survival network can reach early. The mod also adds KubeJS scripting, so you can register your own infinite matrices.

Features:

  • L1 Storage: Adds L1 drives, energy cells and matrix housings for item, fluid, chemical, universal, quantum and infinite concrete storage.
  • L1 Computation: Adds eco’s multiblock CPU at L1 numbers. Energized cores add parallelism and crafting threads.
  • L1 Crafting: Adds a processor assembler that uses AE2’s nine-slot grid. It finishes a multi-set pattern push in one cycle.
  • Interfaces: Adds a powered interface (200 AE/t, 18 markers) and a superconductive interface (4000 AE/t).
  • KubeJS Matrices: Lets you register your own infinite matrices in a startup script.
  • Adds small bulk matrices that mark 3 resources. You can upgrade them to 10 resources on a crafting table.
  • Each marker on the superconductive interface caches 8192 items or 512,000 mB of fluid.
  • Adds L1 cable parts like a powered ME interface and a pattern provider.

How to Use:

  1. Install KubeJS if you want to make custom infinite matrices. This part is optional.
  2. Add a startup script that registers a new item with the type neoecoprototype:infinite_storage_matrix.CopyStartupEvents.registry('item', event => { event.create('infinite_glass', 'neoecoprototype:infinite_storage_matrix') .itemType('minecraft:glass') .displayName('Infinite Glass Matrix') })
  3. Use itemType(...), fluidType(...), cellModel(...) and material(...) to shape your matrix. These four come from this mod.
  4. Use displayName(...) and the other builder methods from KubeJS as usual.

For Minecraft1.21.1,1.21 NeoForge Download Links



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